EA Classics Colecovision Combined Beta Released
22/04/2013

EA Classics Colecovision combined beta is now ready for testing by my two wonderful testers :)

I do know of one bug in Munchmania, but I'll try and fix that tomorrow before I send it out.

A CollectorVision opening screen will be added shortly as well.

A short video is available on my Facebook page here:

http://www.facebook.com/pages/Electric-Adventures/166010800203650

Pyxidis
12/04/2013
Strange name but still a cool game! A vertically scrolling shooter, with ground and air based shooting, multi-colour sprite use, challenge stages, power ups and end of stage bosses.  To get this one to fit in the SVI-318's 16k of RAM (12k practically available), I had to make the 3rd level a little shorter than I had originally designed and drop the music that I had created (probably a good thing - music is definitely NOT my strong point).
Cartridge Releases
28/09/2012

I have been working on restoring all the source code to the original Electric Adventures titles, and in the process have also setup a cross development environment that will allow me to re-release the original titles along with enhanced versions.

The original Electric Adventures titles were only released on cassette, with a couple of titles available on 3.5" floppy disks.  I never had the resources required to make cartridge versions (which perhaps could have helped when ASCII Corporation came knocking on my door all those years ago).

Latest News

Facebook Page
15/10/2012

To make it easier to publish videos, and gather interest in the re-release of the Electric Adventure titles, I have created a Facebook page.

Check it out here: Electric Adventures Facebook page

Youtube Channel
13/07/2011

Electric Adventures now has it's own YouTube Channel.  Not only are there videos of Electric Adventure game demos but also coverage of my own personal retro gaming collection.

Check it out at http://www.youtube.com/user/electricadventures.

Software Cover Artwork
17/02/2011

Going through more of my archive boxes I have come across the artwork that I had produced for my larger titles i.e. mostly the machine code games and the larger Basic ones.

Most of the covers were drawn by a friend of mine, Janet Truman, who published a local comic under the name of 'Cosmic Comics'.