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I have updated the MSX/Coleco Sprite & Tile Editor, making some changes to the various tabs to allow more space for lists, and on the screen layout, adding X/Y coordinates so it’s easier to see which tile you position you are editing. You can download the updated version here:Â https://github.com/tony-cruise/ProgrammingGamesForTheColeco/blob/main/Support/MSX_Sprite_Editor_Installer.msi...
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My book “Classic Game Programming on the NES” is now available in liveAudio format. Order your copy today and use the code “lacruise40” to get 40% off the liveAudio version. Order your copy here...




I have updated the MSX/Coleco Sprite & Tile Editor, making some changes to the various tabs to allow more space for lists, and on the screen layout, adding X/Y coordinates so it’s easier to see which tile you position yo...
Getting Asteroid Rescue ready for general release......
One of my local friends came across a Leisure & Allied Original Lowboy cabinet, with a Snow Bros marquee, and pictures of it sitting in the back of a shed. The condition was unknown, and the owner just wanted it gone, so after...
I have been helping out Jim Wills of the Memotech MTX community with game concepts that he has wanted to be brought to life since back when the Memotech MTX was released (see our other collaboration, Asteroid Rescue, for his other...
During the Christmas break, I dusted off one of my older projects, a game called ‘Asteroid Rescue’. It has some similarities to the arcade game Lunar Rescue, but with some different elements that make it its own game. ...
It has been a while, but after recovering from surgery a couple of months ago, I have returned to my retro development activities for Colecovision, MSX, Spectravideo, and Sega SG-1000 machines. First title off the rank to get some...












