Legacy Software

Here you will find details of the Software titles published by Electric Adventures in the early 80's.

This list will be expanded as my work digitally restoring titles are finalized.  

All Basic based games are available for download for MSX, hopefully I will also be able to include download links for the original Spectravideo in the future.

1/15/2017
Video Grafitti is written mostly in BASIC but with machine code extensions to manage smooth pointer movement when using a mouse and to enable a fast pop-down menu that preserves the contents of the screen it covers.
1/15/2017
Try and move the different size disks from one of the three towers to the other in the least number of moves.  A very challenging puzzle.
1/15/2017
This is a version of the classic Pong tennis game.
1/15/2017
Drop depth charges on the attacking subs, while avoiding their missiles.  The deeper the sub you hit, the more points you score.
1/15/2017
Two players fight it out in the space arena, the first player to hit the other ten times wins the game.
1/15/2017
Shoot the aliens before they invade your planet.  Move your ship left and shoot missiles at the aliens.  Shoot the mothership which passes over head for bonus points.
1/15/2017
Shoot the kamakasi aliens as they swirl around the screen.  Wipe out two waves, dock your ship and with your added fire power move on to attach the giant mothership.
1/15/2017
Dive to the bottom of the river to collect the sunken treasure as scores of under water creatures try and attack you.
1/15/2017
Jump and dodge the guards and traps as you try to ring the bell at the right of each screen.  Great fun with six different screens and multiple levels.
1/15/2017
Strange name but still a cool game! A vertically scrolling shooter, with ground and air based shooting, multi-colour sprite use, challenge stages, power ups and end of stage bosses.  To get this one to fit in the SVI-318's 16k of RAM (12k practically available), I had to make the 3rd level a little shorter than I had originally designed and drop the music that I had created (probably a good thing - music is definitely NOT my strong point).
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